Blog, page 20
Rust Devblog 121
August 5th, 2016 02:47 PM ESTWe’re listening: this patch has a heap of community requested tweaks and balances, from the crossbow de-nerfing and armour and weapon [...]
Rust Devblog 118
July 15th, 2016 05:33 PM ESTChanges to the XP system means the Official servers will be wiping XP and maps to get everyone back on a level playing field. Community servers can [...]
Rust-Servers.net Switch To HTTPS
July 8th, 2016 04:42 PM ESTRust-Servers.net has been switched to HTTPS protocol. This change is totally transparent for users.Our API can still be used without HTTPS for [...]
Rust Devblog 117
June 30th, 2016 05:19 PM ESTNo patch as we’re focused on the XP update for next week. On the prerelease branch you can try the new UI, the quick crafting menu, and the [...]
Rust Devblog 111
May 19th, 2016 04:29 PM ESTMore fixes and tweaks this week: decay has been added to cupboards, bags, and traps. Crop life has been adjusted. There’s also a peek at a new [...]
Rust Devblog 110
May 13th, 2016 05:32 PM ESTWater purification, farmable hemp, new clothing, decay fixes, and lots more. Water Purifier A new form of hydration is here! This [...]
Rust Devblog 109
May 6th, 2016 11:21 AM ESTToday’s update wipes the servers and brings some major changes to the procedural maps: there’s a snowier north, new mountains, and the [...]
Rust Devblog 107
April 22nd, 2016 03:56 PM ESTWe have a huge devblog this week: the first look at our upcoming facial expressions (grr, whoops, and serial killer*), water usage is expanded, and [...]
Rust Devblog 106
April 15th, 2016 04:09 PM ESTA packed blog this week: we’ve added flame-throwers (and water buckets) to the game, and we have the first look at the tech tree, the wrecked [...]
Rust Devblog 105
April 7th, 2016 06:10 PM ESTThe new player models–including females–are now in, and who you are depends on your SteamID. This update wipes the servers and your [...]