As promised we have replaced the comment system with a discussions module. This new module gives more options to people posting [...]
Ahoy! The first player controlled vehicle has arrived in Rust. A motorized rowboat, with seating for one driver and three [...]
To avoid having our top pages filled with multiple servers of the same community/network, our scoring system has been updated with a new [...]
Support for Rust Legacy servers has been removed. The few Legacy servers remaining does now appear offline and will soon be removed.
The APC is in! You'll find it patrolling the launch site. In the blog we talk about it, recoil, optimizations, and more.
Let me [...]
When AI was merged into main from pre-release it introduced a pretty big bug. We were checking out the dump files from a server and [...]
Shut your blinds! Binoculars have arrived! Not much needs to be said about these. You can find them in Purple Crates or craft them at a [...]
Lots of changes this week: we’ve added Flame Turrets and Tuna Can Lamps, most ammo now stacks to 128, previously visited servers should load [...]
Planters, Santa, and more.
I redid some aspects of farming, but we’re not all the way there yet. This [...]
XP is out, components are in, and radiation is back.
The component system is now live. This represents a fundamental [...]
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