Blog

Find our latest news and updates here. Feel free to add comment.

Rust Devblog 153

Binoculars Shut your blinds! Binoculars have arrived! Not much needs to be said about these. You can find them in [...]

Rust Devblog 146

Lots of changes this week: we’ve added Flame Turrets and Tuna Can Lamps, most ammo now stacks to 128, previously [...]

Rust Devblog 140

Planters, Santa, and more.   Video Update Farming 1.5 I redid some aspects of farming, but we’re not [...]

Rust Devblog 134

XP is out, components are in, and radiation is back.   Component System The component system is now live. This [...]

Rust Devblog 133

The first look at the new harbour, a step closer to the new component system, and more.   Component Update [...]

Rust Devblog 127

Semi-Auto Pistol changes, optimisations, what we’re doing with recoil, and more.   Semi-Auto Pistol [...]

Rust Devblog 121

We’re listening: this patch has a heap of community requested tweaks and balances, from the crossbow de-nerfing [...]

Rust Devblog 118

Changes to the XP system means the Official servers will be wiping XP and maps to get everyone back on a level playing [...]

Rust-Servers.net Switch To HTTPS

Rust-Servers.net has been switched to HTTPS protocol. This change is totally transparent for users.Our API can still be [...]

Rust Devblog 117

No patch as we’re focused on the XP update for next week. On the prerelease branch you can try the new UI, the [...]