Plugins maketh the map, and how to run an in-game store.
The top image is a shot I took myself. Its on the Fury Road server, [...]
This week we’ve added dynamic weather, a new semi-automatic pistol, road sign armour and we’ve worked on balancing, polish and bug [...]
Someone made the AK IRL. Eek.
Jojo Barajas is responsible for the header image. I can’t tell you how relieved I am that his [...]
Remaking concept art in-game, streamers invading each other, a look at the Battle Royale gamemode, and visiting Rust’s finest learning [...]
Water catchers, UI tweaks, and preparations for mining.We have a mailing list! Sign up to get an email when we update the devblog. We also [...]
The world’s safest base? And a Sith Lord visits Rust.
I had planned to use a different image for the header this week, but [...]
We’ve reloaded combat with incendiary ammo, explosive bullets, and throwable spears. We’ve also added PVE server commands, performance [...]
An amazing music video, and the basic mathematics of raiding.
I usually start talking about what’s in the the top [...]
No update this week, but a few fixes have gone live, and we’re working on a new crafting UI, lots of new ammo, searchlights, the miner’s [...]
The safest way to plan a base.
If Rust had character classes, I imagine Architect would probably be a popular choice. I’d [...]
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