Blog, page 26

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Rust Devblog 40

December 28th, 2014 08:46 PM EST

Game development isn’t a science. It’s a creative process. It’s important that during the process we highlight what we’re [...]

Rust Devblog 39 - Lerping, Performance, Skins

December 19th, 2014 05:19 PM EST

Lerping, Performance, Skins   Lerping Fixed A lot of people ask me what lerping is. A lot more people ask me why the player movements [...]

Rust Community Update 22

December 16th, 2014 05:33 PM EST

Sunken skyscrapers in final community post of 2014.   Welcome The image at the top of the page comes from frank_walls’ Ruined [...]

Rust Devblog 38

December 12th, 2014 03:27 PM EST

Clothes, Animals, Mindmap, Weapons, Networking, Optimization   Mind Map People are constantly asking for a roadmap for Rust. I’m [...]

Multiplay, Our New Hosting Partner

December 5th, 2014 09:53 AM EST

Today, Listforge and are proud to present you our new hosting partner : Multiplay, one of the worlds' largest game server providers [...]

Reward plugin and Steam OpenID

May 6th, 2014 06:26 PM EST

Several new features have been added recently and today on our Rust server list. Steam OpenID for vote You can now use Steam OpenID to vote for your [...]

18th March Update

March 21st, 2014 07:21 AM EST

Few days ago a new update for Rust has been released. fixed airdrops – they will now spawn around noon daily! fixed foundations destroying [...]

25th February Update

February 26th, 2014 09:19 AM EST

Rust has been updated yesterday with a new weekly patch. This patch brings a new sky, a new water, OSX and Linux fixes and item [...]

Wipe information

February 25th, 2014 10:17 AM EST

We added a new information field for your server : "Last Wipe Date".This will allow user to know last time your server was wiped. We added also a new [...]

Cheatpunch Tag

February 17th, 2014 03:31 PM EST

The tag "Cheatpunch" has just been added for servers. If your server use the new anticheat for Rust, don't forget to set this tag for your [...]