Blog, page 26

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Rust Devblog 42

January 9th, 2015 04:57 PM EST

Gettin’ it done.   Server Performance I fixed a couple of HUGE issues with server performance this week. Previously once a server hit [...]

Rust Community Update 23

January 6th, 2015 03:33 PM EST

Holiday megabuilds.   Welcome At the risk of immediately dating this post, it’s 2015! Woo-hoo! We’re post-Christmas, and in the [...]

Rust Devblog 41

January 4th, 2015 09:26 AM EST

It’s obviously hard to get any solid work done during the holidays, but a few of us have still been cranking it as best we [...]

January update for Rust-Servers.net

January 3rd, 2015 08:31 AM EST

First, we would like to wish you a Happy New Year 2015 with hope that you will have many blessings in the year to come... And many hours of gaming in [...]

Rust Devblog 40

December 28th, 2014 08:46 PM EST

Game development isn’t a science. It’s a creative process. It’s important that during the process we highlight what we’re [...]

Rust Devblog 39 - Lerping, Performance, Skins

December 19th, 2014 05:19 PM EST

Lerping, Performance, Skins   Lerping Fixed A lot of people ask me what lerping is. A lot more people ask me why the player movements [...]

Rust Community Update 22

December 16th, 2014 05:33 PM EST

Sunken skyscrapers in final community post of 2014.   Welcome The image at the top of the page comes from frank_walls’ Ruined [...]

Rust Devblog 38

December 12th, 2014 03:27 PM EST

Clothes, Animals, Mindmap, Weapons, Networking, Optimization   Mind Map People are constantly asking for a roadmap for Rust. I’m [...]

Multiplay, Our New Hosting Partner

December 5th, 2014 09:53 AM EST

Today, Listforge and Rust-Servers.net are proud to present you our new hosting partner : Multiplay, one of the worlds' largest game server providers [...]

Reward plugin and Steam OpenID

May 6th, 2014 06:26 PM EST

Several new features have been added recently and today on our Rust server list. Steam OpenID for vote You can now use Steam OpenID to vote for your [...]