6th February Update
Posted on February 9th, 2014 10:45 AM EST
Rust has been updated the 6th February, zombies were removed, wildlife was improved, resource objects were improved...
Full changelog and source : http://playrust.com/6th-feb-update/
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Changelog
- zombies were removed and replaced with read bears and wolves
- wildlife no longer exploitable by walking backwards
- fears hostile wildlife
- wildlife reacts to gunshots
- hostile wildlife retreats if it cannot find a path to you
- wildlife should not jump up and switch to random angles anymore
- removed white wolf
- added new models for wood & stone resources
- wood & stone resources change model to indicate their quantity
- added another stone resource – contains mostly stone
- fixed bugs with the level (such as rocks intersecting buildings)
- the ‘oil tank’ area has been modified with cover
- workbenches make you craft faster when standing next to them
- added new player animations
- improved melee attack animations
- added locked backpacks and lockpicks test
- footstep sounds will never play the same sound as the one previously played
- grass textures have been improved
Full changelog and source : http://playrust.com/6th-feb-update/