6th February Update

Posted on February 9th, 2014 10:45 AM EST
Rust has been updated the 6th February, zombies were removed, wildlife was improved, resource objects were improved...

Changelog

  • zombies were removed and replaced with read bears and wolves
  • wildlife no longer exploitable by walking backwards
  • fears hostile wildlife
  • wildlife reacts to gunshots
  • hostile wildlife retreats if it cannot find a path to you
  • wildlife should not jump up and switch to random angles anymore
  • removed white wolf
  • added new models for wood & stone resources
  • wood & stone resources change model to indicate their quantity
  • added another stone resource – contains mostly stone
  • fixed bugs with the level (such as rocks intersecting buildings)
  • the ‘oil tank’ area has been modified with cover
  • workbenches make you craft faster when standing next to them
  • added new player animations
  • improved melee attack animations
  • added locked backpacks and lockpicks test
  • footstep sounds will never play the same sound as the one previously played
  • grass textures have been improved

Full changelog and source : http://playrust.com/6th-feb-update/


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