Farming 2.0 Update

Posted on April 2nd, 2020 12:57 PM EST
This update brings a whole revamp to the farming system along with new items to help you keep your crops in perfect condition as well as other improvements and fixes.

Check out the Devblog[rust.facepunch.com] for detailed information.
  • Upgraded to Unity 2019.3
  • Added Hose Tool item
  • Added Fluid Switch & Pump item
  • Added Fluid Splitter item
  • Reworked plant growth systems
  • Added plant resiliences
  • Added potato plants
  • Added potato consumable
  • Added plant fiber item
  • Added composter deployable
  • Added fertilizer item
  • Added horse dung item
  • Horses now produce horse dung
  • Added plant genetics
  • Cloning now transfers genetics
  • Added plant crossbreeding
  • Horses now trigger landmines
  • Added new farming related vendors at bandit town and outpost
  • Fixed a number of high profile DOS attack vulnerabilities
  • Fixed drive select button in workshop save UI not working
  • Fixed water mesh in water bucket appearing distorted
  • Fixed being able to mount ladders through windows
  • Fixed large water catcher placement on terrain
  • Fixed large floor spikes placement on terrain
  • Fixed Windmill vane culling
  • Optimized navmesh generation at server startup (now at least 4x faster)
  • Added additional DOS attack preventative measures
  • Added liquid sockets for hoses on Large Water Catcher, Small Water Catcher and Water Barrel
  • Keylocks stackable to 10
  • Water purifier processes water twice as fast
  • Water purifier stores twice as much water
  • Moved airfield CCTV camera so it's not overlooking recycler
  • Planters are now stackable
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